Practice Notes

The practice will comprise of drills and games where score is kept to increase competitive mindset as players head into tryouts or training camps. To make it more competitive, have the players pre-arranged into two teams and keep score throughout with clearly established constraints.

Gates of Buffalo Game: 8-10min - Could have two nets set up in this game to include both goalies at once + make it harder to defender if they earn the opportunity to shoot. Must make at least 2 consecutive passes through gates before they can create a shooting opportunity.

Quick Turn Up - 2v2 with a Twist: 8-10min - Have D start at the top of the circles and forwards start just outside the zone. Coach chooses different variations of 2v2, 3v2 and/or 1v2. Players must recognize the situation and play it out off the rush. Encourage creativity offensively and go through options such as changing speeds upon entry, deception on options, and pulling up on the rush to hit the second wave. D must quickly recognize the situation and communicate. 

3v3 In-Zone Transition Game - Offense > Defense > Out: 8-10min Set up next line on red line so that they have to enter the zone and forces defensive team to gap up. 

2v2 with Corner Outlets: 8-10min Start every puck as a rimmed puck that players must go compete for. Must move puck to either outlet in order to change possession and shoot.  Option to add constraint such as can only shoot on one-timers. Outlet players can shoot.

2v2 Battle Royale: 8-10min Last 10-min. Keep score. On whistle to change, players sprint through the blue line and next 4 enter the game.

Practice Diagram

Half Ice

Drills

Passing through Gates = 1 point

Advanced Progression: Have two nets set up in cross-ice positions to include both goalies at once + make it harder to defender if they earn the opportunity to shoot. Team with possession must make at least 2 consecutive passes through gates before they can create a shooting opportunity.

If they make 2 consecutive passes, they have option to go shoot on net, or they can continue to earn points through gates. Goal = 2 points

 

Length of Time: 
8-10min
Station Number: 
1

Have D start at the top of the circles and forwards start just outside the zone. Coach chooses different variations of 2v2, 3v2 and/or 1v2. Players must recognize the situation and play it out off the rush. Let the play go for 8-10 seconds.

To keep score and make it competitive: Offensive team gets 1 point for SOG and 2 points for a Goal. Defensive team gets 1 point for preventing a SOG and 2 points for skating the puck out of the zone.

Length of Time: 
8-10min
Station Number: 
2
Length of Time: 
8-10min
Station Number: 
3

Start every puck as a rimmed puck that players must go compete for. Must move puck to either outlet in order to change possession and shoot.  Option to add constraint such as can only shoot on one-timers. Outlet players can shoot.

Length of Time: 
10-12min
Station Number: 
4

Keep score. On whistle to change, players sprint through the blue line and next 4 enter the game. Players on the outside that are not playing (the x's) should keep the puck in the zone and cheer on their teammates.

Length of Time: 
10-12min
Station Number: 
5

Systems

No systems have been added to this practice

Exercises

No off-ice exercises have been added to this practice.